Roadmap
Current version: V7.9 ยท Roadmap updated 20 September 2026
Here's where we'd like to take the generator, and the order we'd like to work through it.
First, the way you make a character. Then, V8 and its datasets, accounts, and ownership.
After that, we'll have a better place to add more content. We haven't set release dates yet.
Where we are now
Appearance and palettes are finally in, along with hairstyles, clothing, and a short concept under the name.
These build on the personality, wants, plot hooks, and portrayal we already had. You can share a character from your phone, or copy the text on desktop.
More details in the changelog
First: making a character
Sometimes you just need someone quickly. Other times, you want to spend a while getting to know them.
We'd like to make room for both, without making you work through a long list of choices every time.
Before we add more features, we want to work out which details and choices actually help.
Does more detail give you something to write or draw? Does choosing how a character reacts tell you more about them?
And when you find someone interesting, can you explore them without losing what caught your attention?
That means trying things, keeping what works, and being willing to leave things out.
We don't want to build a much bigger generator only to find that half of it gets in your way.
Then: V8
The main changes in V8 are datasets, login, and ownership. At the moment, adding content means changing the code.
We'd like to move that content into datasets you can choose from and edit through the app.
Datasets: You can combine different collections of tropes and descriptors for the setting you want.
Fantasy and elves, for example, or elves in a contemporary world. You can also add your own descriptions,
with their own weights and rules. It's still the same idea of building characters from compatible tropes.
Login: You can start without giving us an email or choosing a password.
When you want to keep access on another device, you can add a login. Your saved characters, datasets,
and saved dataset selections come with you.
Ownership: Your datasets belong to you. You can invite others to work on them,
make your own version of a dataset, and review changes before bringing them back together.
Import and export will let you move the data between tools.
The generator will download the data and use it on your device, so generating characters stays quick and works offline.
You decide when to update a dataset. Characters you've already saved keep their text.
We'll start with a small amount of content to make sure this works well before moving everything over.
We'll provide datasets for everyone, while users can make their own and work with invited collaborators.
Sharing user datasets more widely comes later; there's still verification and possible payment arrangements to work out.
After that: more variety and depth
These are still things we'd like to improve. We'd rather add substantial new content through datasets
than build it into the current code and then move it all again.
Names: We have names, but they're still heavily biased towards the US.
We'd like more cultures and names that fit the setting you've chosen.
Wants and obstacles: A plot hook isn't always something that stops this particular character
from getting what they want. We'd like to make that connection stronger. Whether obstacles replace plot hooks
or sit alongside them still needs thought.
More depth: Backstories, relationships, likes and dislikes, and more useful details for writing,
drawing, or playing a character. We won't add every possible field just because we can.
What we learn from the creation experience will help decide what belongs here.
Consistency: More content also means more ways for things to disagree.
Shared tags and rules will help, but we'll still need to review the results and make it easier to flag problems.
Along the way
We'll still fix problems in the current generator. Those fixes don't need to wait for V8,
but large additions will wait until we know how they fit.
Resources page: I realize there's a lot of resources that can help others, so we'll
add a page to link to them. Also a lot of people I'd like to credit.
Fine control: We'd still like to let you lock the parts you like and reroll the rest.
If you change the personality, what happens to the clothes or the portrayal? We need to work through those dependencies
and where this fits in making a character. It doesn't have a release attached to it yet.
The earlier survey
Thanks to those who answered the survey.
These are the results from the earlier roadmap, ranked by popularity at the time. They're old results now,
but it's useful to see what people asked for and how far we've got.
Appearance (100%)
Hair color, eye color, skin color, body type, hairstyles, clothing, and palettes are in now.
A lot of people said they used the tool for drawing, so this was a big part of the work.
Different settings still need more thought. We don't cater for orcs and elves yet, and letting you bring
your own setting would open up a lot more than adding a few fantasy options.
Name generation (40%)
DONE. It's basing off the Moby Word List, Grady Ward. It
could still be improved, currently heavily biased towards US names. We'd like to broaden that.
More Depth (33.3%)
Users have shown requested things like: likes/dislikes, birthdays, personality traits, preferred weapons,
ethnicity, religion, or sexual orientation
This is a bit more difficult, because it's not just a matter of adding more things. We have to make sure that the
things we add are actually useful, and that they don't conflict with each other. For example, if we add a
birthday, we have to make sure that it doesn't conflict with the age. If we add a personality trait, we have to
make sure that it doesn't conflict with the wants. We have to make sure that the things we add actually improve
the character, and that they don't conflict with each other.
More Plots (26.7%)
We'd like more variety here, and more hooks that connect to what the character wants.
Back Story (20%)
This is one reason I started this tool. There's been some amazing outcomes doing this with AI, but I'd like to
look for a way without paying AI to generate them.
Reduce inconsistencies (20%)
This should be reduced with engine tweaks, but we'll monitor this. Likely we'll have a button so you can flag
inconsistencies.
Character Art (13.3%)
Visual stuff. Appearance is in now, so we have more to work with. Art is still something to explore for a later version.
Miscellaneous (6.7%)
Several features like clearer results, relationships, job concepts, nonbinary options, and magic have been
highlighted. Please bring things like this up if you feel strongly about them.
Things we won't do (yet)
Manual creation, multi-character scenarios, and optional AI art and character chat aren't part of the first V8 release.
Neither are entirely new kinds of attributes or wider distribution of user datasets.
There's still a lot of nice suggestions we haven't found room for: world generation, combat, writing prompts
for a first encounter, fictional languages, poetry, fandom generators, and using older versions of the generator.
I'd still like to see where some of these go. For now, they're ideas rather than things we're promising
for the next release.
Please let us know what you'd like to see in the survey.